Needless to say, the idea was controversial, and unleashed a torrent of letters in response. There has long been a creative tension between software development as a rigorous scientific discipline, and the more romantic notion of software developer as artist or craftsman, with passionate debate on both sides. My own viewpoint tends to fall somewhere in the middle, and I found DeMarco’s article especially moving, because it suggests a willingness to abandon orthodoxy in favor of pragmatic reality.

I am reminded of a linguistics professor I heard lecture in the 1980s (I wish I could remember his name -- it was a great lecture!). He was challenging the opinion held by many that we don’t really know something unless we can put it in words. As a counter-example he cited an instance where his young grandson went missing. He knew vividly what the boy looked like, and would have recognized him in an instant. Nevertheless, it was difficult to describe him precisely in words for the missing persons report. It often seems to be the case that we know something when we see it (high-quality software design, for example), even if we cannot quantify a metric to prove our case.
I hope the end result of Tom DeMarco’s skeptical article will be greater openness and flexibility. As software developers, we have many tools at our disposal. We can be craftsmen and engineers at the same time. Embracing one end of the spectrum doesn’t exclude us from the other.
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